The player character can both glow and dim their light to interact with different types of plants successfully.
In this level, the player must reach the temple (number 16) and then exit the level safely. The player first learns how to jump, use their glow ability to make a plant bloom, and then realizes that their glow will enrage evil plants along the way. With these mechanics introduced, the player goes through the level, utilizing their glow at appropriate times to achieve their goal.
We made a quick prototype for the demo using UDK.
We also have an animatic for a video game trailer that is actually a work in progress! You can see any progress under my 3D Work section.